Self-Learning IT Skills Department
Preparatory Year - King Saud University
Self-Learning Planning Year 2011 to 2012
Introduction
Self-learning is added in IT 140 to make student's self-dependent. It is a special academic curricular activity in which students will have to do most of the work (70%), and they will get (30%) help from Teachers. They will learn additional topic as per their interests within the given criteria. We want to give students the software knowledge which will be helpful for them in future IT endeavor.
Goal
This Self-learning is designed to provide Intermediate Knowledge of selected software.
We will provide help to students to complete their Self-Learning and its project.
At the end they will be able to do Productive work on that software.
Instructions
1) Self-Learning Classes will begin from 2nd week of semester.
2) Self-Learning will complete in nine weeks every week one hour (Total-9 hours).
3) Every week 2nd lecture, last hour will be for Self-Learning.
4) Self-Learning Trainer & Students will be the same as for Lecture.
5) No student will be allowed to change his classroom or teacher, if he does the same, he’ll be treated as absent.
6) Trainer and students are free to choose an activity from the provided list. (If a Trainer or students want to do some excellent project they can submit the synopsis for approval from supervisor)
7) Trainers need to prepare the day wise breakup and other required contents for Self-Learning session.
8) Trainers should send Self-Learning topic and syllabus to supervisor before 10 days for prior permission.
9) There is no separate Self-Learning Attendance it will be same as Lecture.
10) Self-Learning report will be included in the trainer's daily report.
11) All the students have to develop projects individually. (Group Projects are allowed only after Supervisor’s approval to Trainer.)
12) All the students will have to give a seminar once their project is completed. The seminars should not be based on case studies or contents rather the technical aspects should be presented.
|
Topics/Activity |
Software |
Description |
|
DTP and web Development |
MS Publisher |
Publisher is a desktop publishing program that helps you design professional publications, such as newsletters, web sites, brochures, catalogs, flyers, signs, postcards, invitation, greeting and business cards, letterheads, envelopes, business forms, banners, calendars, certificates and menus. |
|
Web designing |
HTML |
HTML is an application of the Standard Generalized Markup Language (SGML) which is the International Standard for text markup. The HTML is the set of markup codes intended for display on a World Wide Web browser page. |
|
software development |
Visual Basic 6 / MS Access |
VISUAL BASIC is a high level programming language. It is a very easy programming language to learn. The code looks like English Language. However, people prefer to use Microsoft Visual Basic today, as it is a well-developed programming language and supporting resources are available everywhere. |
|
Database Development |
MS Access |
Microsoft Access is a computer application used to create and manage databases application on desktop computers and on connected computers. Microsoft Access can be used for personal information management (PIM), in a small business to organize and manage data, or in an enterprise to communicate with servers |
|
Programming Language |
C (basic concept and light programming) |
C is a computer programming language. C is use to create lists of instructions for a computer to follow. C is most popular because it gives programmers maximum control and efficiency. C is an easy language to learn. It is called a compiled language |
|
Template designing |
CMS (World Press) |
A content management system is frequently a web application used for managing websites and web content. content management systems require special client software for editing and constructing articles |
Hardware Topics (for HP only)
|
Topics/Activity |
Description |
|
Computer Hardware |
Installation (assemble & disassemble) and Maintenance of Personal Computer. |
|
Networking |
Networking Methodology and Installation of Network (DUN and RDUN) |
Marking Scheme for Self Learning
